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Cahors Sunset Full Crack [hack]





















































About This Game Cahors has always been your life; you never had any interest in leaving. The small French town is the landscape of all your memories: the sweet and the bitter.Cahors Sunset is a light-RPG in which you control the decisions of an old French man. In this game your goal is try to keep the main character alive for as long as you can through the decisions you make each month. Every action you take has an effect on your character and not all choices are good; many contain unwanted side effects. The idea is to balance the positive and negative effects of each action you take and the impacts they have on the old man's health. 7aa9394dea Title: Cahors SunsetGenre: Indie, RPG, SimulationDeveloper:LocomotivahPublisher:LocomotivahRelease Date: 12 Jan, 2015 Cahors Sunset Full Crack [hack] Hm. Well, I don't know what to say, really.Cahors Sunset does contain a nice idea at the core, but, this is not enough to sell the game to me. As a matter of fact, it's boring to me. And it's incredibly... how do I phrase it? It's just not a good game. The random events seem to be bad for the protagonist in 90% of the cases. And the nice background photos do nothing, since the decision cards cover up about half of the screen.So, in essence... I don't even think that 1,99\u20ac are worth it. I would have expected a little more. And that is sad.. Well, I really don\u2019t know what to think about this thing. Cahors Sunset is not really bad. Basically, it has a very neat idea. Manoeuvre through the life of an old, depressed man by making very basic choices that affect more or less the basic conditions of his life. All that with a great look and horrible music. It could be a great thing if you are in this kind of games, as I am usually. I find the Narration most of all good: While the life goes on and you learn, what month after month in France, the home country of the old man, you learn also all his biography until the point of departure of the game. That is interesting in terms of storytelling as well as in terms of telling history. But what bothers me extremely is that the game looks and feels over all unfinished. After half an hour (half the time it took me to finish it with the age of 73 years) it feels very repetitive. Your possible choices as well as the random events repeat again and again. Also, I felt disappointed, because I think, the devs missed the opportunity to combine the historical events with the actions of the old man. Surely, this can be seen as part of the story: The world goes on and changes, and the old man\u2019s life remains always the same depressing course down in the direction of depression and death. But I think, there could have been made a lot more. At the end, Cahors Sunset is a pretty little game that can be played, if you like to experience this kind of games. And I am not left with anger or any negative feelings. I really really like the story telling and gameplay ideas and the minimalistic style. But I wouldn\u2019t recommend it to a broader public.. I bought this game and wish I hadn't. I knew that it would be a rudimentary interface, answer multiple choice questions to affect your character's destiny, etc. And the premise is very interesting: play out the life of an elderly Frenchman and try to help him stay alive as long as he can, etc.But the game doesn't really value life, and takes a denigrating and condescending stance toward older people. I myself am 66 years of age, so I noticed that the game just seems to have this one-dimensional view of an older person living in humble circumstances. I go along with tracking the character's mood and other attributes, but there were just too many instances of the character stepping in dog feces, having a bird defecate on his head, being made fun of by younger people, etc. Three or four years into the character's game life, he is about 68 years old, and a screen pops up asking 'just how long can one live and have life still worth living?' or words to that effect. Since I myself am 66, it seems to me that the game simply forecloses on the possibilities of living for its protagonist. You get the picture? An inevitable, unchangeable slide toward death, with what remains of life being totally mundane and uninspiring. There's just nothing engaging about the game's storyline.That said, I do think it's possible that the game's developers are onto something. My generation in the USA, the 'baby boomers', are certainly concerned with what life still has to offer us. Playing out life's possibilities for a person of humble origin in the later years is something I would try again. What about giving us a dozen different characters, from backgrounds including bedouins, Congolese, Australian Aborigines, Native Americans, etcv., etc.? This sort of game could have fantastic educational potential; could help make the world a better place.So I say, 'Try again' to the game's developers, and am grateful that they tried this idea out.. It's a very sad tale about an old man remembering his life while trying to stay alive as long as possible. It's short, but it's good.. This is the most stupid, pointless, absurd boring hipster wannabe collection-of-stock-pictures of a game (if you can call this a game) ive seen in... ever really... even for that cheap its a waste of money. Well, that's a cheap game so I guess you shouldn't expect much in the first place.Unfortunately I'm giving this thumbs up not because I enjoyed it very much but mainly because there are enough bad reviews already and this game is not actually bad. It's not too good either.The idea behind the game is nice, that's a very light life-simulator of an old man, you make decisions and and they affect your stats, and you have to raise your stats as much as possible. That's pretty much it.Very light and casual, and maybe you should buy it on sale of you may enjoy this type of game.Unfortunately the game doesn't live to its potential, which it does have, in my opinion. Every game, as simple and minimal as it is, and with the weakest (or complete lack of) gameplay, can still leave a positive impression with a good story.Cahors Sunset does have a story, and even though the game is pretty much a slideshow of pictures it could quite much get to me completely with a good story.The opportunity wasn't taken, though, and the story is rather generic, with short, laconic sentences which don't really get to you. The choices you're making, also don't really make up to one whole story, and actually have not much of a connection to each other, but they quickly become a random mess of events which in more "advanced" levels even start repeating itself.Well, shame on me, as this is a 'thumbs up' review and I mainly \u2665\u2665\u2665\u2665\u2665ed about the game.I still believe that the concept is good and that it's OK for casual sessions of 5-10 minutes if you're like me and usually don't have HOURS to spend playing.And as I said in the beginning, this game is not actually BAD. It just doesn't go far beyond this level, even though I feel it could. Which is also a shame.. Seems like a tribute tale to those who have left this earth, it's a story about a older man in France trying to live out his last days as long as possible. Simple game play mechanics that seem to have an optimal strategy, the reason you would want to look at this game is more for the emotional side more then anything else. It's got a story that feels like one of an old distant relative, and is the main reason why I'm recommending the game. Otherwise, it's proably not the game for you.Some gameplay footage and info also included here: http:\/\/youtu.be\/BYk8s19IurU. This game is really involved, the story in the game is beautifull and touching, at some point a tear rolled down my cheek , I would reccomend it.. I have a review for this game, but I'm going to type a wall of text here in hopes that you can't see my review. Because I think there's a major point to this game that you can't ever have someone tell you about. I think you have to experience it.. I think you have to feel it. If you can come to that point on your own, it's a beautiful and amazingly well designed game for a very low price. The problem is, in my review I'm going to spoil what I believe the "secret" point of this game is. I know some of you will click it anyways and miss out. But I'm challenging you. Is $2 really so much to pay to believe in another human being? Just please. Trust me. Don't read the rest of this review until after you've at least played through the game once on your own. For those of you that insist on seeing it now, or for those of you who have played through once and are back now to read this, here is my review: This game is magnificent. It's not amazing as far as gameplay, sound, graphics.. No. It's clearly not meant to be that type of game, but is any visual novel really about the visuals? They're just an accentuation for the story you're being immersed in. The point of the game is the reason why I love it. I played the game for about 45 minutes. Just one play through. The first ten to fifteen minutes, I was treating it like another silly game I didn't care about.. Halfway through I started really getting interested in the story. It hooks you in and goes from using third person references to saying "You did this. You remember this. You were sad because." ... without you noticing, the game goes from telling you a story about someone else to engaging you in a story about yourself. At some point, I think year seven or so. The stories stop. The family history goes no further. You learn about your parents, how they met. You learn about yourself. You learn about your brothers, and how you struggled. You learn about your first love and how she was your pillar when times got hard. When times became harder she was only there for you more. And then suddenly the history stops. The GAMEPLAY stops. And you're asked.. there really a reason to balance your life? To prolong your suffering and loneliness? To keep thinking about things. To keep hoping for another love as deep and fulfilling as the one you lived. And at that point I realized. This game lies to you. The game tells you the point is to keep yourself alive as long as possible. And yes, you can do that for the leaderboards if you like. You can be a robot and experience life in the most optimal way for survival. Or you can do what you feel is right as you come to terms with death. In my own final days, I visited many loved relatives and friends. Put aside money for my children, even when I didn't have any. Went out to theatre and surrounded myself with people I cared for. People stole from me and silly things would bother me.. And one day the money ran out and I died. I cried a little bit but.. I died living to the fullest. And that. That is what I think this game is truly about. It's not a grind to live as long as you can. It's only a grind for as long as it takes for you to realize that grinding your life away is NOT the life you should want to live. At that point the game teaches you something deep about yourself and allows you to come to terms with human mortality. For that reason I believe this game is magnificent. But who knows. I might be seeing magic where there is nothing. Perhaps it wasn't their intention. Regardless, I'm very glad for what I got out of this game.. I'm kind of sad I would have missed it if it wasn't so cheap. 10 out of 10 . Thank you to the people who worked on this gem.

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